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A seven week chase project where a bear falls in love with a veteran scout leader and decides to persue him with all its love. My responsibilities were level design and level art using an iterative pipeline from greyboxing to the end product.

 

 

Most of my time was spent on the level design using an iterative pipeline from greyboxing to the end product. As for my level art responsibilies, i focused on assembling the level and composition.

Credits:

 

Nicholas Jolicoeur - Level Design and Level Art

Geneviève Gagnon - Level Art and Level Design
Jonathan Clermont - Level Art and Game Mechanics
François Cardin - Character Artist
Carl Perreault - Animator
Donevan Adams - Sound and music
David Bouchard-Gagnon - FX, UI and Shaders

 

 

 

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